LOCAL LAB [no EAC]
212.14.31.16:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LOCAL LAB [no EAC]?
At present LOCAL LAB [no EAC] shows as offline; its last appearance was 18 days 14 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
By player hours over the last seven days, LOCAL LAB [no EAC] ranks #13,997 worldwide and sits in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on LOCAL LAB [no EAC]?
The rhythm of LOCAL LAB [no EAC] cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 26 days 15 hours is how long the present world has lasted.
Server
Is LOCAL LAB [no EAC] online, and how reliable is it?
The server LOCAL LAB [no EAC] is offline as of the latest check; last seen 18 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 25 September 2026.
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Steam updates your game, so the protocol matches when you join.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 212.14.31.16:28015.
Tags, lists
Which When Is Wipe lists include LOCAL LAB [no EAC]? And filters?
These When Is Wipe lists include LOCAL LAB [no EAC]: Community Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): No player combat here; the world provides the danger. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does LOCAL LAB [no EAC] enforce? And settings?
The name of LOCAL LAB [no EAC] does not state a gather rate. The group limit is 8 players, the default. no player-versus-player combat That is the game mode: pve. This is a community server, in the Community list. VAC is off.
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a procedural map from the game's generator.
How to join
How do I join LOCAL LAB [no EAC]?
Open Rust, press F1, and type client.connect 212.14.31.16:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Gameplay
^p- PvE No player combat here; the world provides the danger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.