justtest
EU 212.142.72.120:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is justtest?
The current population of justtest is 0 out of 99 slots. For the last seven days the mean was 1 players; the highest count was 4. In the last 48 hours, 19:00 UTC drew the highest average: 3 players.
How does justtest rank against other Rust servers?
For player hours in the last seven days, justtest holds rank #4,955 worldwide, #1,617 in Europe, and is in the top 22% of all ranked servers.
Wipe times
What is the wipe schedule on justtest?
From the force wipe, an estimate is made of the next wipe for justtest. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 12 days 19 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server details
Is justtest online, and how reliable is it?
justtest is online at the moment. The uptime it reports indicates a restart about 3 days 5 hours ago. 48 of 48 hours were online in the last 2 full days, 100% uptime. Its first appearance in When Is Wipe data was 11 October 2026.
Performance of justtest: does it run smoothly?
Over the past 48 hours, it averaged 43 server fps, with a minimum of 29. The highest entity count was 68,335, including buildings, deployables and everything else. The peak memory usage was 2,704 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does justtest run?
The Rust version for justtest is network protocol 2634 and build 167398, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is justtest located?
In Europe, justtest lists itself with its EU tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 212.142.72.120:28015.
Tags, lists
Which When Is Wipe lists include justtest? And filters?
The When Is Wipe lists justtest fits are: EU Rust servers, Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on justtest mean?
gmrust (Game mode): Standard survival is the game mode; mp99 (Max players): Capacity is 99 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; EU (Europe): In the server browser it sits under Europe are the tags justtest publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does justtest enforce? And settings?
No gather rate appears in justtest's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does justtest run?
The map on justtest is procedural, size 3,500, seed 2018493533, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join justtest?
Open Rust, press F1, and type client.connect 212.142.72.120:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp99,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp99- Max players Capacity is 99 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build Build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.