Magic World #1 - Long (Classic x1 | Vanilla)
EU 212.22.93.15:28024 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
- usual gap
- 3.8 days between real wipes
- wipe-day peak
- 11 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 07:01 UTC 7d ago | 9 | – | running | 1 |
| Fri 2 Oct, 11:29 UTC 11d ago | 13 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Magic World #1 - Long (Classic x1 | Vanilla)?
The current population of Magic World #1 - Long (Classic x1 | Vanilla) is 0 out of 300 slots. A seven-day average of 2 players, with a peak of 8. Over the past 48 hours, the peak period was 16:00 UTC with an average of 7 players.
How does Magic World #1 - Long (Classic x1 | Vanilla) rank against other Rust servers?
Over the last seven days, Magic World #1 - Long (Classic x1 | Vanilla) is #2,273 for player hours globally and #853 in Europe, placing it in the top 10% of ranked servers.
Wipe schedule
What does wipe day look like on Magic World #1 - Long (Classic x1 | Vanilla)?
At their busiest, its recent wipes drew 11 players on average. The crowd reaches its peak 12 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Magic World #1 - Long (Classic x1 | Vanilla)?
The only wipe Magic World #1 - Long (Classic x1 | Vanilla) runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 7 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server
Is Magic World #1 - Long (Classic x1 | Vanilla) online, and how reliable is it?
Live status for Magic World #1 - Long (Classic x1 | Vanilla): online. Based on reported uptime, the last restart was roughly 5 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Magic World #1 - Long (Classic x1 | Vanilla): does it run smoothly?
Over the past 48 hours, it averaged 38 server fps, with a minimum of 17. At its peak it held 224,563 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 5,378 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Magic World #1 - Long (Classic x1 | Vanilla) run?
The Rust version for Magic World #1 - Long (Classic x1 | Vanilla) is network protocol 2634 and build 166586, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Magic World #1 - Long (Classic x1 | Vanilla) located?
Its EU tag puts Magic World #1 - Long (Classic x1 | Vanilla) in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.22.93.15:28024.
Tags, lists
Which When Is Wipe lists include Magic World #1 - Long (Classic x1 | Vanilla)? And filters?
The When Is Wipe lists Magic World #1 - Long (Classic x1 | Vanilla) fits are: EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x.
What do the server tags on Magic World #1 - Long (Classic x1 | Vanilla) mean?
gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): The server holds 300 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166586 (Build): Build 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EU (Europe): The server browser files it under Europe; jp0 (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set are the tags Magic World #1 - Long (Classic x1 | Vanilla) publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Magic World #1 - Long (Classic x1 | Vanilla) enforce? And settings?
Gather rate on Magic World #1 - Long (Classic x1 | Vanilla) is 1x, as its name states. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does Magic World #1 - Long (Classic x1 | Vanilla) run?
Magic World #1 - Long (Classic x1 | Vanilla) runs a procedural map of size 4,500 with seed 1615018777, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Magic World #1 - Long (Classic x1 | Vanilla)?
Open Rust, press F1, and type client.connect 212.22.93.15:28024 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://magic-world.gamestores.app.
Server tags
Published as mp300,ptrak,jp0,$r?,v2634,^m,^v,EU,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp300- Max players The server holds 300 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166586- Build Build 166586.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EU- Europe The server browser files it under Europe.
Other
jp0- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.