Pelican Test
212.247.125.89:27015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 20d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Pelican Test?
Currently Pelican Test is offline, having last been seen 44 hours ago. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 00:00 UTC with an average of 0 players.
How does Pelican Test rank against other Rust servers?
Over the last seven days, Pelican Test is #14,865 for player hours, placing it in the top 67% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Pelican Test?
The next wipe for Pelican Test is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 44 hours is how long the present world has lasted. A monthly wipe schedule is published in its tags.
Server details
Is Pelican Test online, and how reliable is it?
The server Pelican Test is offline as of the latest check; last seen 44 hours ago. Its first appearance in When Is Wipe data was 14 October 2026.
Which version of Rust does Pelican Test run?
On Pelican Test, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Pelican Test located?
For Pelican Test, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 212.247.125.89:27015 is its address.
Lists and tags
Which When Is Wipe lists include Pelican Test? And filters?
Best modded Rust servers are the When Is Wipe lists that Pelican Test fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on Pelican Test mean?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins are the tags Pelican Test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Pelican Test enforce? And settings?
Pelican Test's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. The server name includes vanilla: vanilla: the stock game, with no changed rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does Pelican Test run?
A procedural map, made by the game, is used by Pelican Test.
How to join
How do I join Pelican Test?
Press F1 in Rust and enter client.connect 212.247.125.89:27015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.