DeadZone Vanilla | Monthly | EU | LARGE
EU 212.4.138.244:28041 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DeadZone Vanilla | Monthly | EU | LARGE?
0 of 100 slots on DeadZone Vanilla | Monthly | EU | LARGE are filled right now. For the last seven days the mean was 0 players; the highest count was 3. Over the past 48 hours, the peak period was 17:00 UTC with an average of 3 players.
How does DeadZone Vanilla | Monthly | EU | LARGE rank against other Rust servers?
Over the last seven days, DeadZone Vanilla | Monthly | EU | LARGE is #8,540 for player hours globally and #2,081 in Europe, placing it in the top 38% of ranked servers.
Wipe schedule
What does wipe day look like on DeadZone Vanilla | Monthly | EU | LARGE?
Its recent wipes drew an average busiest crowd of 3 players. 41 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on DeadZone Vanilla | Monthly | EU | LARGE?
The only wipe DeadZone Vanilla | Monthly | EU | LARGE runs is the monthly force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. The map has been running for 12 days 8 hours. The tags list a monthly wipe schedule.
Server details
Is DeadZone Vanilla | Monthly | EU | LARGE online, and how reliable is it?
Right now DeadZone Vanilla | Monthly | EU | LARGE is up and online. It reports an uptime that puts the last restart at about 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of DeadZone Vanilla | Monthly | EU | LARGE: does it run smoothly?
The last 48 hours saw an average of 50 server fps and a low of 49. Buildings, deployables and other world objects pushed the entity count as high as 108,607. The peak memory usage was 3,696 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does DeadZone Vanilla | Monthly | EU | LARGE run?
The Rust version for DeadZone Vanilla | Monthly | EU | LARGE is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is DeadZone Vanilla | Monthly | EU | LARGE located?
Its EU tag puts DeadZone Vanilla | Monthly | EU | LARGE in Europe, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 212.4.138.244:28041.
Tags, lists
Which When Is Wipe lists include DeadZone Vanilla | Monthly | EU | LARGE? And filters?
EU Rust servers and Best modded Rust servers are the When Is Wipe lists that DeadZone Vanilla | Monthly | EU | LARGE fits. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on DeadZone Vanilla | Monthly | EU | LARGE mean?
These are the tags DeadZone Vanilla | Monthly | EU | LARGE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does DeadZone Vanilla | Monthly | EU | LARGE enforce? And settings?
DeadZone Vanilla | Monthly | EU | LARGE's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does DeadZone Vanilla | Monthly | EU | LARGE run?
DeadZone Vanilla | Monthly | EU | LARGE runs a procedural map of size 4,250 with seed 2026, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join DeadZone Vanilla | Monthly | EU | LARGE?
Press F1 in Rust and enter client.connect 212.4.138.244:28041 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://dzrust.eu/ is its site.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.