Lothar
213.136.87.44:28215 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, and #372 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:30 UTC 8d ago | 2 | – | running | 2 |
| Mon 5 Oct, 08:27 UTC 8d ago | 2 | – | 0.5 days | 1 |
| Sun 4 Oct, 18:58 UTC 9d ago | 2 | – | 0.6 days | 0 |
| Fri 2 Oct, 18:43 UTC 11d ago | 1 | held half | 2 days | 0 |
| Thu 1 Oct, 22:06 UTCFW 12d ago | 1 | – | 0.9 days | 0 |
| Mon 21 Sep, 17:44 UTC 22d ago | 2 | held half | 10.2 days | 0 |
| Sun 20 Sep, 19:11 UTC 23d ago | 2 | – | 0.9 days | 0 |
| Sun 20 Sep, 12:15 UTC 23d ago | 2 | – | 0.3 days | 0 |
| Sat 19 Sep, 09:24 UTC 24d ago | 2 | – | 1.1 days | 0 |
| Fri 18 Sep, 18:45 UTC 25d ago | 1 | – | 0.6 days | 0 |
| Thu 17 Sep, 19:57 UTC 26d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 17:33 UTC 27d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Lothar?
Lothar is holding 0 of its 50 slots at the moment. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 19:00 UTC with an average of 2 players.
How does Lothar rank against other Rust servers?
By player hours over the last seven days, Lothar ranks #6,499 worldwide and sits in the top 29% of all ranked servers. #372 is where it places among quad servers.
Wipe schedule
What does wipe day look like on Lothar?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Lothar?
With no regular pattern, Lothar wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 11 hours is how long the present world has lasted.
Server details
Is Lothar online, and how reliable is it?
Live status for Lothar: online. Based on reported uptime, the last restart was roughly 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Lothar: does it run smoothly?
In the last 48 hours, average server fps was 59, and it never dropped below 55. At its peak it held 51,280 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,595 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Lothar run?
On Lothar, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Lothar located?
No region is published by Lothar. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 213.136.87.44:28215 is its address.
Lists and tags
Which When Is Wipe lists include Lothar? And filters?
Best modded Rust servers are the When Is Wipe lists that Lothar fits. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on Lothar mean?
These are the tags Lothar publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp50 (Max players): The server holds 50 players; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Lothar enforce? And settings?
The name of Lothar does not state a gather rate. quad, with a maximum of 4 players per group. Facepunch's less punishing mode: some loot is kept That is the game mode: softcore. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is off.
Which map does Lothar run?
A procedural map, size 3,000 with seed 1973365795, is used by Lothar; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Lothar?
Press F1 in Rust and enter client.connect 213.136.87.44:28215 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore- Game mode An easier ruleset applies: softcore.
mp50- Max players The server holds 50 players.
ts4- Group limit 4 is the maximum team size.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.