Testserver
213.136.87.44:29015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Testserver?
At present Testserver shows as offline; its last appearance was 26 days 12 hours ago.
How does Testserver rank against other Rust servers?
Over the last seven days, Testserver is #15,478 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Testserver?
An estimate from the force wipe gives the next wipe for Testserver. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 39 days 8 hours. Its tags show a monthly wipe schedule.
Server details
Is Testserver online, and how reliable is it?
Live status for Testserver: offline, last seen 26 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Testserver run?
The Rust version for Testserver is network protocol 2633 and build 164530, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Testserver located?
For Testserver, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 213.136.87.44:29015 is its address.
Lists and tags
Which When Is Wipe lists include Testserver? And filters?
The When Is Wipe lists Testserver fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Testserver mean?
The game's server browser reads the tags Testserver publishes: gmvanilla (Game mode): This is a vanilla survival server; mp51 (Max players): Capacity is 51 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Testserver enforce? And settings?
The name of Testserver does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Entry requires Rust's premium status. Anti-cheat VAC from Valve is on.
Which map does Testserver run?
Testserver runs a procedural map of size 3,500 with seed 2147483647, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Testserver?
Press F1 in Rust and enter client.connect 213.136.87.44:29015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. Entry requires Rust's premium status.
Server tags
Published as mp51,ptrak,$r?,v2633,^m,^v,gmvanilla,cs164530,^q,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp51- Max players Capacity is 51 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^q- Premium Entry requires Rust's premium status.
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.