EvoLuna's Rust Server
213.195.6.6:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is EvoLuna's Rust Server?
Right now EvoLuna's Rust Server is offline; the last sighting was 26 days 13 hours ago.
How does EvoLuna's Rust Server rank against other Rust servers?
By player hours over the last seven days, EvoLuna's Rust Server ranks #15,499 worldwide and sits in the top – of all ranked servers.
Wipe times
What is the wipe schedule on EvoLuna's Rust Server?
The rhythm of EvoLuna's Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 26 days 15 hours.
Server
Is EvoLuna's Rust Server online, and how reliable is it?
Right now EvoLuna's Rust Server is offline, with the most recent sighting 26 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 17 September 2026.
Which version of Rust does EvoLuna's Rust Server run?
Rust network protocol 2633 and build 163794 on Windows is what EvoLuna's Rust Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is EvoLuna's Rust Server located?
There is no region published for EvoLuna's Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 213.195.6.6:28015.
Tags, lists
Which When Is Wipe lists include EvoLuna's Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that EvoLuna's Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on EvoLuna's Rust Server mean?
These are the tags EvoLuna's Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does EvoLuna's Rust Server enforce? And settings?
EvoLuna's Rust Server's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is off.
Which map does EvoLuna's Rust Server run?
EvoLuna's Rust Server uses a procedural map from the game's generator.
Join
How do I join EvoLuna's Rust Server?
Open Rust, press F1, and type client.connect 213.195.6.6:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build This server runs build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.