4Netplayers Rust Server MN
213.202.205.29:24000 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:35 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 4Netplayers Rust Server MN?
Currently 4Netplayers Rust Server MN is offline, having last been seen 9 days ago.
How does 4Netplayers Rust Server MN rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Rust Server MN ranks #15,966 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What does wipe day look like on 4Netplayers Rust Server MN?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on 4Netplayers Rust Server MN?
Too few wipes are on record for 4Netplayers Rust Server MN to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days 14 hours.
Server details
Is 4Netplayers Rust Server MN online, and how reliable is it?
Live status for 4Netplayers Rust Server MN: offline, last seen 9 days ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does 4Netplayers Rust Server MN run?
The Rust version for 4Netplayers Rust Server MN is network protocol 2634 and build 166494, on Linux. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers Rust Server MN located?
No region is published by 4Netplayers Rust Server MN. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 213.202.205.29:24000 is its address.
Tags, lists
Which When Is Wipe lists include 4Netplayers Rust Server MN? And filters?
The When Is Wipe lists 4Netplayers Rust Server MN fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server MN mean?
The game's server browser reads the tags 4Netplayers Rust Server MN publishes: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does 4Netplayers Rust Server MN enforce? And settings?
The name of 4Netplayers Rust Server MN does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does 4Netplayers Rust Server MN run?
4Netplayers Rust Server MN runs a procedural map of size 6,000 with seed 1234567890, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join 4Netplayers Rust Server MN?
Press F1 in Rust and enter client.connect 213.202.205.29:24000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build This server runs build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.