4Netplayers BOGURUST
213.202.205.2:21400 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 4Netplayers BOGURUST?
The current population of 4Netplayers BOGURUST is 0 out of 10 slots. A seven-day average of 0 players, with a peak of 1.
How does 4Netplayers BOGURUST rank against other Rust servers?
By player hours over the last seven days, 4Netplayers BOGURUST ranks #12,646 worldwide and sits in the top 57% of all ranked servers.
Wipe times
What is the wipe schedule on 4Netplayers BOGURUST?
The rhythm of 4Netplayers BOGURUST cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 15 hours ago the current world was made.
Server details
Is 4Netplayers BOGURUST online, and how reliable is it?
4Netplayers BOGURUST is online at the moment. Based on reported uptime, the last restart was roughly 43 hours ago. 48 of 48 hours were online in the last 2 full days, 100% uptime. Its first appearance in When Is Wipe data was 11 October 2026.
Performance of 4Netplayers BOGURUST: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 26. At its peak it held 89,473 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,584 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does 4Netplayers BOGURUST run?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers BOGURUST runs. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers BOGURUST located?
There is no region published for 4Netplayers BOGURUST. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.202.205.2:21400.
Tags, lists
Which When Is Wipe lists include 4Netplayers BOGURUST? And filters?
The When Is Wipe lists 4Netplayers BOGURUST fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on 4Netplayers BOGURUST mean?
gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags 4Netplayers BOGURUST publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does 4Netplayers BOGURUST enforce? And settings?
The name of 4Netplayers BOGURUST does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does 4Netplayers BOGURUST run?
4Netplayers BOGURUST runs a procedural map of size 4,000 with seed 1234567890, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join 4Netplayers BOGURUST?
Open Rust, press F1, and type client.connect 213.202.205.2:21400 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.