4Netplayers Rust Server EikeundMarvin
213.202.205.45:23300 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 4Netplayers Rust Server EikeundMarvin?
Currently 4Netplayers Rust Server EikeundMarvin is offline, having last been seen 25 days 6 hours ago.
How does 4Netplayers Rust Server EikeundMarvin rank against other Rust servers?
Over the last seven days, 4Netplayers Rust Server EikeundMarvin is #15,498 for player hours, placing it in the top 68% of ranked servers globally.
Wipe times
What is the wipe schedule on 4Netplayers Rust Server EikeundMarvin?
The rhythm of 4Netplayers Rust Server EikeundMarvin cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 40 days 12 hours ago the current world was made.
Server details
Is 4Netplayers Rust Server EikeundMarvin online, and how reliable is it?
Right now 4Netplayers Rust Server EikeundMarvin is offline, with the most recent sighting 25 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does 4Netplayers Rust Server EikeundMarvin run?
Rust network protocol 2633 and build 164530 on Linux is what 4Netplayers Rust Server EikeundMarvin runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is 4Netplayers Rust Server EikeundMarvin located?
For 4Netplayers Rust Server EikeundMarvin, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 213.202.205.45:23300 is its address.
Lists and tags
Which When Is Wipe lists include 4Netplayers Rust Server EikeundMarvin? And filters?
These When Is Wipe lists include 4Netplayers Rust Server EikeundMarvin: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server EikeundMarvin mean?
gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags 4Netplayers Rust Server EikeundMarvin publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does 4Netplayers Rust Server EikeundMarvin enforce? And settings?
No gather rate appears in 4Netplayers Rust Server EikeundMarvin's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does 4Netplayers Rust Server EikeundMarvin run?
4Netplayers Rust Server EikeundMarvin runs a procedural map of size 4,000 with seed 1234567890, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join 4Netplayers Rust Server EikeundMarvin?
Press F1 in Rust and enter client.connect 213.202.205.45:23300 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build This server runs build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.