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When Is Wipe

42,899 players on 11,497 servers

Offline #14,087

DeepSea Algorithm Test

213.34.226.146:28015 checked 19d ago

Players

Now1/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average
299/300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average
158/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
161/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average
175/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average
38/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average
179/225

Quick answers

from the figures on this page

Population

How busy is DeepSea Algorithm Test?

Right now DeepSea Algorithm Test is offline; the last sighting was 19 days 11 hours ago.

How does DeepSea Algorithm Test rank against other Rust servers?

Over the last seven days, DeepSea Algorithm Test is #14,087 for player hours, placing it in the top 61% of ranked servers globally.

Wipe times

What is the wipe schedule on DeepSea Algorithm Test?

Its rhythm is not yet clear from the wipes of DeepSea Algorithm Test on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 19 days 13 hours.

Server

Is DeepSea Algorithm Test online, and how reliable is it?

Live status for DeepSea Algorithm Test: offline, last seen 19 days 11 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 25 September 2026.

Which version of Rust does DeepSea Algorithm Test run?

The Rust version for DeepSea Algorithm Test is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is DeepSea Algorithm Test located?

No region is published by DeepSea Algorithm Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 213.34.226.146:28015 is its address.

Tags, lists

Which When Is Wipe lists include DeepSea Algorithm Test? And filters?

These When Is Wipe lists include DeepSea Algorithm Test: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on DeepSea Algorithm Test mean?

gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags DeepSea Algorithm Test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does DeepSea Algorithm Test enforce? And settings?

DeepSea Algorithm Test's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.

Which map does DeepSea Algorithm Test run?

A procedural map, made by the game, is used by DeepSea Algorithm Test.

Join

How do I join DeepSea Algorithm Test?

Open Rust, press F1, and type client.connect 213.34.226.146:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players Slot count: 10.
ts8
Group limit Default team size applies: 8 maximum.
v2633
Protocol Your game version has to be on protocol 2633 to connect.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.