RustRelay Test
213.49.95.17:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustRelay Test?
At present RustRelay Test shows as offline; its last appearance was 20 days 12 hours ago.
How does RustRelay Test rank against other Rust servers?
Over the last seven days, RustRelay Test is #15,490 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustRelay Test?
Its rhythm is not yet clear from the wipes of RustRelay Test on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 20 days 18 hours is how long the present world has lasted.
Server details
Is RustRelay Test online, and how reliable is it?
Right now RustRelay Test is offline, with the most recent sighting 20 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 23 September 2026.
Which version of Rust does RustRelay Test run?
On RustRelay Test, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustRelay Test located?
No region is published by RustRelay Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 213.49.95.17:28015.
Lists and tags
Which When Is Wipe lists include RustRelay Test? And filters?
The When Is Wipe lists RustRelay Test fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustRelay Test mean?
The game's server browser reads the tags RustRelay Test publishes: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustRelay Test enforce? And settings?
The name of RustRelay Test does not state a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. VAC is on.
Which map does RustRelay Test run?
RustRelay Test uses a procedural map from the game's generator.
How to join
How do I join RustRelay Test?
Press F1 in Rust and enter client.connect 213.49.95.17:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.