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When Is Wipe

65,632 players on 11,666 servers

Online #4,543

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

216.105.171.155:28015 checked 13m ago

2x moddedoxide

Players

Now0/30
Peak, 48 hours2
7-day average0
7-day peak4
AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.4 days
between real wipes
wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:12 UTC 11d ago 5 – running 2
Thu 1 Oct, 18:18 UTCFW 13d ago 5 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 611 on average
327/450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 392 on average
208/275
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 299 on average
276/500
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average
11/1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 254 on average
752/890
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average
139/300

Quick answers

from the figures on this page

Population

How busy is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is holding 0 of its 30 slots at the moment. A seven-day average of 0 players, with a peak of 4. In the last 48 hours, 00:00 UTC drew the highest average: 2 players.

How does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree rank against other Rust servers?

By player hours over the last seven days, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree ranks #4,543 worldwide and sits in the top 20% of all ranked servers.

Wipe schedule

What does wipe day look like on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

The busiest points of its recent wipes drew 5 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Its rhythm is not yet clear from the wipes of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 17 hours.

Server

Is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree online, and how reliable is it?

Right now Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is up and online. Based on reported uptime, the last restart was roughly 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: does it run smoothly?

Over the past 48 hours, it averaged 108 server fps, with a minimum of 92. The highest entity count was 109,604, including buildings, deployables and everything else. The peak memory usage was 2,767 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?

Rust network protocol 2634 and build 167398 on Windows is what Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree located?

No region is published by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 216.105.171.155:28015 is its address.

Lists and tags

Which When Is Wipe lists include Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree? And filters?

These When Is Wipe lists include Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: 2x gather Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree mean?

gmrust (Game mode): Standard survival is the game mode; mp30 (Max players): Capacity is 30 slots; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree enforce? And settings?

Gather rate on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is 2x, as its name states. Up to 10 players can be in a group. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.

Which map does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs a procedural map of size 4,000 with seed 170709633, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

Press F1 in Rust and enter client.connect 216.105.171.155:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167398,ts10,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp30
Max players Capacity is 30 slots.
ts10
Group limit 10 is the maximum team size.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398
Build Build 167398.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.