DeAnthonyForeskin
216.201.73.95:10000 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DeAnthonyForeskin?
DeAnthonyForeskin is holding 0 of its 15 slots at the moment. Averaged over the past week: 0 players.
How does DeAnthonyForeskin rank against other Rust servers?
By player hours over the last seven days, DeAnthonyForeskin ranks #15,907 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on DeAnthonyForeskin?
From the force wipe, an estimate is made of the next wipe for DeAnthonyForeskin. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 194 days 17 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server
Is DeAnthonyForeskin online, and how reliable is it?
DeAnthonyForeskin is online at the moment. It reports an uptime that puts the last restart at about 10 days 17 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of DeAnthonyForeskin: does it run smoothly?
In the last 48 hours, average server fps was 239, and it never dropped below 232. Buildings, deployables and other world objects pushed the entity count as high as 20,371. The peak memory usage was 2,375 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does DeAnthonyForeskin run?
Rust network protocol 2623 and build 147729 on Linux is what DeAnthonyForeskin runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is DeAnthonyForeskin located?
For DeAnthonyForeskin, the region is missing and the region code is us5. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 216.201.73.95:10000.
Lists and tags
Which When Is Wipe lists include DeAnthonyForeskin? And filters?
The When Is Wipe lists DeAnthonyForeskin fits are: Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on DeAnthonyForeskin mean?
gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): The server holds 15 players; ts8 (Group limit): Default team size applies: 8 maximum; v2623 (Protocol): Protocol 2623: to join, your game must match this version; cs147729 (Build): This server runs build 147729; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): The code for this server's region is us5; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it are the tags DeAnthonyForeskin publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does DeAnthonyForeskin enforce? And settings?
The name of DeAnthonyForeskin does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. Vanilla is claimed: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does DeAnthonyForeskin run?
DeAnthonyForeskin runs a procedural map of size 2,000 with seed 1001019923, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join DeAnthonyForeskin?
Press F1 in Rust and enter client.connect 216.201.73.95:10000 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$rus5,v2623,^m,^v,gmrust,cs147729,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players The server holds 15 players.
ts8- Group limit Default team size applies: 8 maximum.
v2623- Protocol Protocol 2623: to join, your game must match this version.
cs147729- Build This server runs build 147729.
ptrak- Networking The network layer is RakNet, Rust's default.
$rus5- Region code The code for this server's region is us5.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.