Test Server
216.245.177.46:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, and #191 of the solo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:53 UTC 8d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:39 UTC 27d ago | 1 | halved by day 2 | 19 days | 0 |
| Tue 15 Sep, 00:57 UTC 29d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Test Server?
Test Server is holding 0 of its 30 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1.
How does Test Server rank against other Rust servers?
Over the last seven days, Test Server is #13,329 for player hours, placing it in the top 60% of ranked servers globally. #191 is where it places among solo servers.
Wipe schedule
What does wipe day look like on Test Server?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 28 hours after the latest wipe. Half that peak or more was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
What is the wipe schedule on Test Server?
With no regular pattern, Test Server wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 8 days 2 hours.
Server
Is Test Server online, and how reliable is it?
Live status for Test Server: online. It reports an uptime that puts the last restart at about 8 days ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Test Server: does it run smoothly?
In the last 48 hours, average server fps was 86, and it never dropped below 69. The highest entity count was 88,407, including buildings, deployables and everything else. Memory use reached 3,468 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Test Server run?
Rust network protocol 2634 and build 166652 on Windows is what Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Test Server located?
No region is published by Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 216.245.177.46:28015 is its address.
Lists and tags
Which When Is Wipe lists include Test Server? And filters?
Community Rust servers and Solo Rust servers are the When Is Wipe lists that Test Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Last wipe: In the last 2 weeks.
What do the server tags on Test Server mean?
These are the tags Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): The server holds 30 players; ts1 (Group limit): Teams are capped at 1; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test Server enforce? And settings?
The name of Test Server does not state a gather rate. Solo play only: teams are not allowed. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does Test Server run?
The map on Test Server is procedural, size 4,000, seed 3513435846, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Test Server?
Open Rust, press F1, and type client.connect 216.245.177.46:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players The server holds 30 players.
ts1- Group limit Teams are capped at 1.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.