4Netplayers Rust Server
217.160.158.24:26100 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 4Netplayers Rust Server?
At present 4Netplayers Rust Server shows as offline; its last appearance was 28 hours ago. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 23:00 UTC drew the highest average: 1 players.
How does 4Netplayers Rust Server rank against other Rust servers?
For player hours in the last seven days, 4Netplayers Rust Server holds rank #11,444 and is in the top 52% of all ranked servers.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust Server?
Its rhythm is not yet clear from the wipes of 4Netplayers Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 46 hours.
Server
Is 4Netplayers Rust Server online, and how reliable is it?
Right now 4Netplayers Rust Server is offline, with the most recent sighting 28 hours ago. The uptime it reports indicates a restart about 8 hours ago. 17 of 24 hours were online in the last 1 full day, 71% uptime. The earliest record When Is Wipe has is 12 October 2026.
Performance of 4Netplayers Rust Server: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 30. Buildings, deployables and other world objects pushed the entity count as high as 89,585. Memory use reached 2,201 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does 4Netplayers Rust Server run?
The Rust version for 4Netplayers Rust Server is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is 4Netplayers Rust Server located?
There is no region published for 4Netplayers Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 217.160.158.24:26100 is its address.
Tags, lists
Which When Is Wipe lists include 4Netplayers Rust Server? And filters?
These When Is Wipe lists include 4Netplayers Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): Slot count: 16; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does 4Netplayers Rust Server enforce? And settings?
4Netplayers Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does 4Netplayers Rust Server run?
A procedural map, size 4,000 with seed 1234567890, is used by 4Netplayers Rust Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join 4Netplayers Rust Server?
Open Rust, press F1, and type client.connect 217.160.158.24:26100 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp16- Max players Slot count: 16.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167584- Build This server runs build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.