...
217.182.203.6:27015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:15 UTC 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ...?
0 of 40 slots on ... are filled right now. Averaged over the past week: 0 players.
How does ... rank against other Rust servers?
For player hours in the last seven days, ... holds rank #15,915 and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on ...?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on ...?
Its rhythm is not yet clear from the wipes of ... on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 10 hours ago the current world was made.
Server
Is ... online, and how reliable is it?
Live status for ...: online. Based on reported uptime, the last restart was roughly 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of ...: does it run smoothly?
The last 48 hours saw an average of 474 server fps and a low of 264. Buildings, deployables and other world objects pushed the entity count as high as 37,072. It went as high as 2,174 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does ... run?
On ..., the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ... located?
For ..., no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 217.182.203.6:27015 is its address.
Tags, lists
Which When Is Wipe lists include ...? And filters?
Community Rust servers are the When Is Wipe lists that ... fits. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ... mean?
These are the tags ... publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod). Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does ... enforce? And settings?
No gather rate appears in ...'s name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does ... run?
The map on ... is procedural, size 2,500, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.
Join
How do I join ...?
Open Rust, press F1, and type client.connect 217.182.203.6:27015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.