HOME_SERVER
219.62.126.252:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is HOME_SERVER?
Right now HOME_SERVER is offline; the last sighting was 11 days 6 hours ago.
How does HOME_SERVER rank against other Rust servers?
For player hours in the last seven days, HOME_SERVER holds rank #15,998 and is in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on HOME_SERVER?
Too few wipes are on record for HOME_SERVER to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 67 days 5 hours.
Server details
Is HOME_SERVER online, and how reliable is it?
Live status for HOME_SERVER: offline, last seen 11 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does HOME_SERVER run?
Rust network protocol 2632 and build 160556 on Linux is what HOME_SERVER runs. Steam updates your game, so the protocol matches when you join.
Where is HOME_SERVER located?
For HOME_SERVER, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 219.62.126.252:28015.
Lists and tags
Which When Is Wipe lists include HOME_SERVER? And filters?
These When Is Wipe lists include HOME_SERVER: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on HOME_SERVER mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags HOME_SERVER publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does HOME_SERVER enforce? And settings?
HOME_SERVER's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is off.
Which map does HOME_SERVER run?
HOME_SERVER uses a procedural map from the game's generator.
Join
How do I join HOME_SERVER?
Press F1 in Rust and enter client.connect 219.62.126.252:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs160556- Build The game build is 160556.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.