FP Local Server
223.27.143.194:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is FP Local Server?
Currently FP Local Server is offline, having last been seen 16 days 22 hours ago.
How does FP Local Server rank against other Rust servers?
By player hours over the last seven days, FP Local Server ranks #11,613 worldwide and sits in the top 49% of all ranked servers.
Wipe schedule
What is the wipe schedule on FP Local Server?
The rhythm of FP Local Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 28 days 4 hours is how long the present world has lasted.
Server
Is FP Local Server online, and how reliable is it?
Live status for FP Local Server: offline, last seen 16 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 24 September 2026.
Which version of Rust does FP Local Server run?
The Rust version for FP Local Server is network protocol 2633 and build 163794, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is FP Local Server located?
There is no region published for FP Local Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 223.27.143.194:28015 is its address.
Tags, lists
Which When Is Wipe lists include FP Local Server? And filters?
These When Is Wipe lists include FP Local Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on FP Local Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags FP Local Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does FP Local Server enforce? And settings?
No gather rate appears in FP Local Server's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does FP Local Server run?
A procedural map, made by the game, is used by FP Local Server.
Join
How do I join FP Local Server?
Open Rust, press F1, and type client.connect 223.27.143.194:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build The game build is 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.