Procedural Map
223.73.123.243:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Procedural Map?
Currently Procedural Map is offline, having last been seen 3 hours ago. A seven-day average of 1 players, with a peak of 1. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.
How does Procedural Map rank against other Rust servers?
For player hours in the last seven days, Procedural Map holds rank #9,477 and is in the top 43% of all ranked servers.
Wipe schedule
What is the wipe schedule on Procedural Map?
The rhythm of Procedural Map cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days 3 hours is how long the present world has lasted.
Server
Is Procedural Map online, and how reliable is it?
Live status for Procedural Map: offline, last seen 3 hours ago. In the last 1 full day, it was up for 5 of 24 hours, or 21% of the time. When Is Wipe has tracked it since 12 October 2026.
Which version of Rust does Procedural Map run?
On Procedural Map, the Rust version is network protocol 2635 and build 167519 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Procedural Map located?
No region is published by Procedural Map. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 223.73.123.243:28015 is its address.
Lists and tags
Which When Is Wipe lists include Procedural Map? And filters?
The When Is Wipe lists Procedural Map fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Procedural Map mean?
These are the tags Procedural Map publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs167519 (Build): The game build is 167519; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Procedural Map enforce? And settings?
No gather rate appears in Procedural Map's name. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does Procedural Map run?
Procedural Map uses a procedural map from the game's generator.
How to join
How do I join Procedural Map?
Press F1 in Rust and enter client.connect 223.73.123.243:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs167519,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs167519- Build The game build is 167519.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.