ewdtsedf
23.106.56.181:28215 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ewdtsedf?
Currently ewdtsedf is offline, having last been seen 12 days 5 hours ago.
How does ewdtsedf rank against other Rust servers?
Over the last seven days, ewdtsedf is #15,899 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on ewdtsedf?
Its rhythm is not yet clear from the wipes of ewdtsedf on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 74 days 14 hours.
Server details
Is ewdtsedf online, and how reliable is it?
Live status for ewdtsedf: offline, last seen 12 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does ewdtsedf run?
The Rust version for ewdtsedf is network protocol 2631 and build 158240, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is ewdtsedf located?
There is no region published for ewdtsedf. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 23.106.56.181:28215 is its address.
Lists and tags
Which When Is Wipe lists include ewdtsedf? And filters?
The When Is Wipe lists ewdtsedf fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ewdtsedf mean?
The game's server browser reads the tags ewdtsedf publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2631 (Protocol): Your game version has to be on protocol 2631 to connect; cs158240 (Build): This server runs build 158240; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does ewdtsedf enforce? And settings?
The name of ewdtsedf does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does ewdtsedf run?
The map on ewdtsedf is procedural, size 3,000, seed 123456789, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join ewdtsedf?
Open Rust, press F1, and type client.connect 23.106.56.181:28215 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2631,gmvanilla,cs158240,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2631- Protocol Your game version has to be on protocol 2631 to connect.
cs158240- Build This server runs build 158240.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.