RedTeam
23.109.4.232:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RedTeam?
At present RedTeam shows as offline; its last appearance was 21 days 2 hours ago.
How does RedTeam rank against other Rust servers?
Over the last seven days, RedTeam is #15,498 for player hours, placing it in the top 68% of ranked servers globally.
Wipe times
What is the wipe schedule on RedTeam?
The rhythm of RedTeam cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 25 days 3 hours ago the current world was made.
Server
Is RedTeam online, and how reliable is it?
The server RedTeam is offline as of the latest check; last seen 21 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 22 September 2026.
Which version of Rust does RedTeam run?
The Rust version for RedTeam is network protocol 2633 and build 165217, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RedTeam located?
There is no region published for RedTeam. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 23.109.4.232:28015 is its address.
Lists and tags
Which When Is Wipe lists include RedTeam? And filters?
The When Is Wipe lists RedTeam fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RedTeam mean?
These are the tags RedTeam publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; sc1 (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RedTeam enforce? And settings?
No gather rate appears in RedTeam's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. VAC is on.
Which map does RedTeam run?
The map on RedTeam is procedural, size 4,500, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RedTeam?
Open Rust, press F1, and type client.connect 23.109.4.232:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,sc1,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Other
sc1- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.