BATTLEFIELD 100X - WORK IN PROGRESS
23.122.246.41:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14.3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:01 UTC 10d ago | 0 | – | running | 0 |
| Thu 1 Oct, 19:17 UTCFW 12d ago | 1 | – | 1.8 days | 0 |
| Fri 4 Sep, 23:07 UTC 39d ago | – | – | 26.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is BATTLEFIELD 100X - WORK IN PROGRESS?
Right now BATTLEFIELD 100X - WORK IN PROGRESS is offline; the last sighting was 10 hours ago. Looking at the last seven days, the average player count was 0.
How does BATTLEFIELD 100X - WORK IN PROGRESS rank against other Rust servers?
Over the last seven days, BATTLEFIELD 100X - WORK IN PROGRESS is #15,955 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What does wipe day look like on BATTLEFIELD 100X - WORK IN PROGRESS?
Its recent wipes drew an average busiest crowd of 0 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on BATTLEFIELD 100X - WORK IN PROGRESS?
No next wipe can be predicted for BATTLEFIELD 100X - WORK IN PROGRESS, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 17 hours is how long the present world has lasted.
Server details
Is BATTLEFIELD 100X - WORK IN PROGRESS online, and how reliable is it?
Live status for BATTLEFIELD 100X - WORK IN PROGRESS: offline, last seen 10 hours ago. In the last 7 full days, it was up for 66 of 168 hours, or 39% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does BATTLEFIELD 100X - WORK IN PROGRESS run?
Rust network protocol 2634 and build 167781 on Windows is what BATTLEFIELD 100X - WORK IN PROGRESS runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is BATTLEFIELD 100X - WORK IN PROGRESS located?
No region is published by BATTLEFIELD 100X - WORK IN PROGRESS. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 23.122.246.41:28015.
Tags, lists
Which When Is Wipe lists include BATTLEFIELD 100X - WORK IN PROGRESS? And filters?
Rust servers above 10x, Best modded Rust servers and Rust battlefield servers are the When Is Wipe lists that BATTLEFIELD 100X - WORK IN PROGRESS fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
What do the server tags on BATTLEFIELD 100X - WORK IN PROGRESS mean?
gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does BATTLEFIELD 100X - WORK IN PROGRESS enforce? And settings?
BATTLEFIELD 100X - WORK IN PROGRESS's name says it: 100x gather. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Join
How do I join BATTLEFIELD 100X - WORK IN PROGRESS?
Press F1 in Rust and enter client.connect 23.122.246.41:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.