Rusty Paradise Testing
23.87.63.84:28020 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, and #446 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:24 UTC 11d ago | 1 | – | running | 0 |
| Tue 22 Sep, 12:37 UTC 21d ago | 1 | halved by day 3 | 10.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rusty Paradise Testing?
Rusty Paradise Testing is holding 0 of its 100 slots at the moment. A seven-day average of 0 players, with a peak of 1.
How does Rusty Paradise Testing rank against other Rust servers?
Over the last seven days, Rusty Paradise Testing is #10,471 for player hours, placing it in the top 47% of ranked servers globally. It sits at #446 in the trio group.
Wipe schedule
What does wipe day look like on Rusty Paradise Testing?
At their busiest, its recent wipes drew 1 players on average. The crowd reaches its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 3.
What is the wipe schedule on Rusty Paradise Testing?
The rhythm of Rusty Paradise Testing cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 10 hours is how long the present world has lasted.
Server
Is Rusty Paradise Testing online, and how reliable is it?
Rusty Paradise Testing is online at the moment. The uptime it reports indicates a restart about 23 hours ago. In the last 7 full days, it was up for 157 of 168 hours, or 93% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Rusty Paradise Testing: does it run smoothly?
The last 48 hours saw an average of 40 server fps and a low of 27. At its peak it held 104,071 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 4,834 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Rusty Paradise Testing run?
The Rust version for Rusty Paradise Testing is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Rusty Paradise Testing located?
For Rusty Paradise Testing, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 23.87.63.84:28020.
Lists and tags
Which When Is Wipe lists include Rusty Paradise Testing? And filters?
The When Is Wipe lists Rusty Paradise Testing fits are: Best modded Rust servers and Rust servers with a trio group limit. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
What do the server tags on Rusty Paradise Testing mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts3 (Group limit): 3 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Rusty Paradise Testing publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Rusty Paradise Testing enforce? And settings?
The name of Rusty Paradise Testing does not state a gather rate. The maximum group size is 3 players, under trio. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Rusty Paradise Testing run?
Rusty Paradise Testing runs a procedural map of size 4,250 with seed 1760108465, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Rusty Paradise Testing?
Open Rust, press F1, and type client.connect 23.87.63.84:28020 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://discord.com/invite/J4CFHfE.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts3- Group limit 3 is the maximum team size.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.