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When Is Wipe

90,774 players on 11,775 servers

Online #2,087

Together We Rust | Build Server

NA 24.136.4.198:28015 checked 12m ago

moddedoxide

Players

Now4/125
Peak, 48 hours6
7-day average3
7-day peak9
AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence

wipe-day peak
7
players, last three wipes

Coming wipes

  • 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTCFW 11d ago 7 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
80/999
Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average
22/150
Builders Like UsNA · groups of 32+ · monthly · 3 on average
6/125
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 3 on average
3/200
[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average
1/50
TURBOSBLAST! US|PVP|No BPs|CUSTOM Loot|24/7 DeepSea/Build| NEW!NA · groups of 8+ · monthly · 1 on average
2/200

Quick answers

from the figures on this page

Player counts

How busy is Together We Rust | Build Server?

4 of 125 slots on Together We Rust | Build Server are filled right now. The past seven days show 3 players on average and 9 at peak. In the last 48 hours, 12:00 UTC drew the highest average: 5 players.

How does Together We Rust | Build Server rank against other Rust servers?

Over the last seven days, Together We Rust | Build Server is #2,087 for player hours globally and #351 in North America, placing it in the top 9% of ranked servers.

Wipe times

What does wipe day look like on Together We Rust | Build Server?

At their busiest, its recent wipes drew 7 players on average. The crowd reaches its peak 34 hours after the latest wipe.

What is the wipe schedule on Together We Rust | Build Server?

Once a month, at the force wipe, Together We Rust | Build Server wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 11 days 22 hours is how long the present world has lasted.

Server details

Is Together We Rust | Build Server online, and how reliable is it?

Together We Rust | Build Server is online at the moment. Based on reported uptime, the last restart was roughly 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of Together We Rust | Build Server: does it run smoothly?

Over the past 48 hours, it averaged 147 server fps, with a minimum of 89. Buildings, deployables and other world objects pushed the entity count as high as 150,593. It went as high as 5,317 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Together We Rust | Build Server run?

Rust network protocol 2634 and build 167584 on Windows is what Together We Rust | Build Server runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Together We Rust | Build Server located?

Its NA tag puts Together We Rust | Build Server in North America, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 24.136.4.198:28015.

Lists and tags

Who runs Together We Rust | Build Server?

No other server we track uses the togetherwerust.com hostname that Together We Rust | Build Server publishes.

Which When Is Wipe lists include Together We Rust | Build Server? And filters?

These When Is Wipe lists include Together We Rust | Build Server: Best modded Rust servers, Rust build and creative servers, Rust creative servers, Rust roleplay servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Together We Rust | Build Server mean?

gmvanilla (Game mode): The mode is vanilla survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): Creative mode: gather nothing, build anything; ^k (Build server): Use this server to design and practise base builds; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser files it under North America are the tags Together We Rust | Build Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Together We Rust | Build Server enforce? And settings?

No gather rate appears in Together We Rust | Build Server's name. Under the default setting, groups are limited to 8 players. building in a sandbox, without gathering That is the game mode: build & creative. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.

Which map does Together We Rust | Build Server run?

Together We Rust | Build Server runs a procedural map of size 4,250 with seed 845992178, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join Together We Rust | Build Server?

Open Rust, press F1, and type client.connect 24.136.4.198:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://discord.com/invite/Xph6ycHG9q is its site.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^r,^c,^k,NA,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp125
Max players Slot count: 125.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167584
Build This server runs build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code A region code is not set for this server.

Gameplay

^r
Roleplay Roleplay is the focus here.
^c
Creative Creative mode: gather nothing, build anything.
^k
Build server Use this server to design and practise base builds.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.