Prueba temporal
24.179.19.19:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Prueba temporal?
At present Prueba temporal shows as offline; its last appearance was 3 days 14 hours ago. Averaged over the past week: 0 players.
How does Prueba temporal rank against other Rust servers?
For player hours in the last seven days, Prueba temporal holds rank #15,960 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on Prueba temporal?
Too few wipes are on record for Prueba temporal to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 3 days 14 hours is how long the present world has lasted.
Server details
Is Prueba temporal online, and how reliable is it?
The server Prueba temporal is offline as of the latest check; last seen 3 days 14 hours ago. In the last 3 full days, it was up for 0 of 72 hours, or 0% of the time. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does Prueba temporal run?
Rust network protocol 2634 and build 167398 on Linux is what Prueba temporal runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Prueba temporal located?
For Prueba temporal, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.179.19.19:28015.
Lists and tags
Which When Is Wipe lists include Prueba temporal? And filters?
The When Is Wipe lists Prueba temporal fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Prueba temporal mean?
These are the tags Prueba temporal publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Prueba temporal enforce? And settings?
Prueba temporal's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does Prueba temporal run?
Prueba temporal uses a procedural map from the game's generator.
How to join
How do I join Prueba temporal?
Open Rust, press F1, and type client.connect 24.179.19.19:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.