Local Test Server
24.71.188.185:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Test Server?
Right now Local Test Server is offline; the last sighting was 27 days 9 hours ago.
How does Local Test Server rank against other Rust servers?
Over the last seven days, Local Test Server is #15,514 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 55 days 7 hours is how long the present world has lasted.
Server
Is Local Test Server online, and how reliable is it?
Right now Local Test Server is offline, with the most recent sighting 27 days 9 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 16 September 2026.
Which version of Rust does Local Test Server run?
On Local Test Server, the Rust version is network protocol 2632 and build 161125 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Local Test Server located?
There is no region published for Local Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 24.71.188.185:28015 is its address.
Tags, lists
Which When Is Wipe lists include Local Test Server? And filters?
Best modded Rust servers are the When Is Wipe lists that Local Test Server fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2632 (Protocol): Your game version has to be on protocol 2632 to connect; cs161125 (Build): Build 161125; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Local Test Server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local Test Server enforce? And settings?
The name of Local Test Server does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does Local Test Server run?
The map on Local Test Server is procedural, created by the game.
Join
How do I join Local Test Server?
Open Rust, press F1, and type client.connect 24.71.188.185:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2632- Protocol Your game version has to be on protocol 2632 to connect.
cs161125- Build Build 161125.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.