RedLava.World | Rust
3.27.38.18:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RedLava.World | Rust?
Right now RedLava.World | Rust is offline; the last sighting was 10 days 11 hours ago.
How does RedLava.World | Rust rank against other Rust servers?
By player hours over the last seven days, RedLava.World | Rust ranks #16,015 worldwide and sits in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on RedLava.World | Rust?
Too few wipes are on record for RedLava.World | Rust to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 11 hours ago the current world was made.
Server
Is RedLava.World | Rust online, and how reliable is it?
Right now RedLava.World | Rust is offline, with the most recent sighting 10 days 11 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does RedLava.World | Rust run?
The Rust version for RedLava.World | Rust is network protocol 2634 and build 166652, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RedLava.World | Rust located?
There is no region published for RedLava.World | Rust. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 3.27.38.18:28015 is its address.
Tags, lists
Which When Is Wipe lists include RedLava.World | Rust? And filters?
The When Is Wipe lists RedLava.World | Rust fits are: Community Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RedLava.World | Rust mean?
These are the tags RedLava.World | Rust publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RedLava.World | Rust enforce? And settings?
The name of RedLava.World | Rust does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does RedLava.World | Rust run?
A procedural map, made by the game, is used by RedLava.World | Rust.
Join
How do I join RedLava.World | Rust?
Open Rust, press F1, and type client.connect 3.27.38.18:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.