Daniels Testserver
31.10.149.10:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Daniels Testserver?
Right now Daniels Testserver is offline; the last sighting was 21 days 22 hours ago.
How does Daniels Testserver rank against other Rust servers?
Over the last seven days, Daniels Testserver is #15,474 for player hours, placing it in the top 67% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Daniels Testserver?
Too few wipes are on record for Daniels Testserver to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 22 days 5 hours.
Server details
Is Daniels Testserver online, and how reliable is it?
Live status for Daniels Testserver: offline, last seen 21 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 21 September 2026.
Which version of Rust does Daniels Testserver run?
On Daniels Testserver, the Rust version is network protocol 2633 and build 164530 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Daniels Testserver located?
No region is published by Daniels Testserver. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.10.149.10:28015.
Tags, lists
Which When Is Wipe lists include Daniels Testserver? And filters?
The When Is Wipe lists Daniels Testserver fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Daniels Testserver mean?
The game's server browser reads the tags Daniels Testserver publishes: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Daniels Testserver enforce? And settings?
The name of Daniels Testserver does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is off.
Which map does Daniels Testserver run?
The map on Daniels Testserver is procedural, created by the game.
Join
How do I join Daniels Testserver?
Open Rust, press F1, and type client.connect 31.10.149.10:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Capacity is 4 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build The game build is 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.