Zache Local Build Server
31.111.112.161:28015 checked 17m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:35 UTC 10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Zache Local Build Server?
The current population of Zache Local Build Server is 0 out of 4 slots. The past seven days show 0 players on average and 1 at peak.
How does Zache Local Build Server rank against other Rust servers?
By player hours over the last seven days, Zache Local Build Server ranks #15,291 worldwide and sits in the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on Zache Local Build Server?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Zache Local Build Server?
Its rhythm is not yet clear from the wipes of Zache Local Build Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 10 days 12 hours.
Server details
Is Zache Local Build Server online, and how reliable is it?
Live status for Zache Local Build Server: online. 69 of 168 hours were online in the last 7 full days, 41% uptime. Its first appearance in When Is Wipe data was 27 September 2026.
Which version of Rust does Zache Local Build Server run?
Rust network protocol 2634 and build 166652 on Linux is what Zache Local Build Server runs. Steam updates your game, so the protocol matches when you join.
Where is Zache Local Build Server located?
No region is published by Zache Local Build Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.111.112.161:28015.
Lists and tags
Which When Is Wipe lists include Zache Local Build Server? And filters?
The When Is Wipe lists Zache Local Build Server fits are: Best modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Zache Local Build Server mean?
gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): The server holds 4 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Zache Local Build Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Zache Local Build Server enforce? And settings?
No gather rate appears in Zache Local Build Server's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Join
How do I join Zache Local Build Server?
Open Rust, press F1, and type client.connect 31.111.112.161:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players The server holds 4 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.