Stevie's Wonderworld
31.17.222.97:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Stevie's Wonderworld?
At present Stevie's Wonderworld shows as offline; its last appearance was 33 hours ago. The past week gives an average of 0 players.
How does Stevie's Wonderworld rank against other Rust servers?
By player hours over the last seven days, Stevie's Wonderworld ranks #15,912 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on Stevie's Wonderworld?
Its rhythm is not yet clear from the wipes of Stevie's Wonderworld on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 33 hours ago the current world was made.
Server
Is Stevie's Wonderworld online, and how reliable is it?
The server Stevie's Wonderworld is offline as of the latest check; last seen 33 hours ago. 0 of 24 hours were online in the last 1 full day, 0% uptime. Its first appearance in When Is Wipe data was 13 October 2026.
Which version of Rust does Stevie's Wonderworld run?
Rust network protocol 2634 and build 167781 on Linux is what Stevie's Wonderworld runs. Steam updates your game, so the protocol matches when you join.
Where is Stevie's Wonderworld located?
For Stevie's Wonderworld, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 31.17.222.97:28015.
Lists and tags
Which When Is Wipe lists include Stevie's Wonderworld? And filters?
These When Is Wipe lists include Stevie's Wonderworld: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Stevie's Wonderworld mean?
These are the tags Stevie's Wonderworld publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Stevie's Wonderworld enforce? And settings?
No gather rate appears in Stevie's Wonderworld's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, off.
Which map does Stevie's Wonderworld run?
The map on Stevie's Wonderworld is procedural, created by the game.
How to join
How do I join Stevie's Wonderworld?
Open Rust, press F1, and type client.connect 31.17.222.97:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.