54 INFINITY
31.186.54.181:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:54 UTC 1d ago | – | – | running | 1 |
| Sun 11 Oct, 10:46 UTC 3d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 54 INFINITY?
Right now 54 INFINITY is offline; the last sighting was 24 hours ago. A seven-day average of 0 players, with a peak of 1. The busiest time in the last 48 hours was 11:00 UTC, when the average was 1 players.
How does 54 INFINITY rank against other Rust servers?
By player hours over the last seven days, 54 INFINITY ranks #9,462 worldwide and sits in the top 43% of all ranked servers.
Wipe times
What does wipe day look like on 54 INFINITY?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 45 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on 54 INFINITY?
Its rhythm is not yet clear from the wipes of 54 INFINITY on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 25 hours is how long the present world has lasted.
Server
Is 54 INFINITY online, and how reliable is it?
Right now 54 INFINITY is offline, with the most recent sighting 24 hours ago. Based on reported uptime, the last restart was roughly 1 hours ago. In the last 2 full days, it was up for 10 of 48 hours, or 21% of the time. Its first appearance in When Is Wipe data was 11 October 2026.
Performance of 54 INFINITY: does it run smoothly?
Over the past 48 hours, it averaged 221 server fps, with a minimum of 158. Buildings, deployables and other world objects pushed the entity count as high as 43,579. The peak memory usage was 1,224 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does 54 INFINITY run?
On 54 INFINITY, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is 54 INFINITY located?
For 54 INFINITY, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 31.186.54.181:28015 is its address.
Lists and tags
Which When Is Wipe lists include 54 INFINITY? And filters?
These When Is Wipe lists include 54 INFINITY: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on 54 INFINITY mean?
gmrust (Game mode): Standard survival is the game mode; mp54 (Max players): The server holds 54 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags 54 INFINITY publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does 54 INFINITY enforce? And settings?
The name of 54 INFINITY does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does 54 INFINITY run?
A procedural map, size 3,000 with seed 1627336182, is used by 54 INFINITY; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join 54 INFINITY?
Press F1 in Rust and enter client.connect 31.186.54.181:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp54,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp54- Max players The server holds 54 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.