Local protocol reference
31.208.58.48:28031 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:28 UTC 7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local protocol reference?
Right now Local protocol reference is offline; the last sighting was 7 days 1 hours ago. Averaged over the past week: 0 players.
How does Local protocol reference rank against other Rust servers?
For player hours in the last seven days, Local protocol reference holds rank #15,966 and is in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on Local protocol reference?
Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Local protocol reference?
The rhythm of Local protocol reference cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 7 days 1 hours is how long the present world has lasted.
Server details
Is Local protocol reference online, and how reliable is it?
The server Local protocol reference is offline as of the latest check; last seen 7 days 1 hours ago. 1 of 168 hours were online in the last 7 full days, 1% uptime. When Is Wipe has tracked it since 6 October 2026.
Which version of Rust does Local protocol reference run?
On Local protocol reference, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local protocol reference located?
For Local protocol reference, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 31.208.58.48:28031 is its address.
Tags, lists
Which When Is Wipe lists include Local protocol reference? And filters?
The When Is Wipe lists Local protocol reference fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local protocol reference mean?
The game's server browser reads the tags Local protocol reference publishes: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptsw (Networking): This server runs on the 'sw' network layer; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Local protocol reference enforce? And settings?
Local protocol reference's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is off.
Which map does Local protocol reference run?
A procedural map, made by the game, is used by Local protocol reference.
Join
How do I join Local protocol reference?
Press F1 in Rust and enter client.connect 31.208.58.48:28031 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptsw,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players The server holds 1 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptsw- Networking This server runs on the 'sw' network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.