[JP][PVE] UC-RUST | 3X | SkillTree
31.214.143.84:11300 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [JP][PVE] UC-RUST | 3X | SkillTree?
0 of 50 slots on [JP][PVE] UC-RUST | 3X | SkillTree are filled right now. Averaged over the past week: 0 players.
How does [JP][PVE] UC-RUST | 3X | SkillTree rank against other Rust servers?
For player hours in the last seven days, [JP][PVE] UC-RUST | 3X | SkillTree holds rank #15,398 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on [JP][PVE] UC-RUST | 3X | SkillTree?
Too few wipes are on record for [JP][PVE] UC-RUST | 3X | SkillTree to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 18 days 11 hours is how long the present world has lasted.
Server details
Is [JP][PVE] UC-RUST | 3X | SkillTree online, and how reliable is it?
Right now [JP][PVE] UC-RUST | 3X | SkillTree is up and online. The uptime it reports indicates a restart about 6 hours ago. When Is Wipe has tracked it since 19 October 2026.
Performance of [JP][PVE] UC-RUST | 3X | SkillTree: does it run smoothly?
Over the past 48 hours, it averaged 10 server fps, with a minimum of 10. At its peak it held 85,201 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,902 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [JP][PVE] UC-RUST | 3X | SkillTree run?
Rust network protocol 2634 and build 167781 on Windows is what [JP][PVE] UC-RUST | 3X | SkillTree runs. Steam updates your game, so the protocol matches when you join.
Where is [JP][PVE] UC-RUST | 3X | SkillTree located?
Its name points to Asia, though [JP][PVE] UC-RUST | 3X | SkillTree publishes no region tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 31.214.143.84:11300 is its address.
Tags, lists
Which When Is Wipe lists include [JP][PVE] UC-RUST | 3X | SkillTree? And filters?
3x Rust servers and Best modded Rust servers are the When Is Wipe lists that [JP][PVE] UC-RUST | 3X | SkillTree fits. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
What do the server tags on [JP][PVE] UC-RUST | 3X | SkillTree mean?
The game's server browser reads the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes: gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [JP][PVE] UC-RUST | 3X | SkillTree enforce? And settings?
[JP][PVE] UC-RUST | 3X | SkillTree's name says it: 3x gather. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does [JP][PVE] UC-RUST | 3X | SkillTree run?
The map on [JP][PVE] UC-RUST | 3X | SkillTree is procedural, size 3,700, seed 1375732476, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join [JP][PVE] UC-RUST | 3X | SkillTree?
Open Rust, press F1, and type client.connect 31.214.143.84:11300 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://u-channel.net is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.