DE/GER Seelenernterinsel [PVE]
31.214.245.55:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:04 UTC 12d ago | 1 | – | running | 0 |
| Fri 2 Oct, 02:07 UTC 12d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DE/GER Seelenernterinsel [PVE]?
0 of 24 slots on DE/GER Seelenernterinsel [PVE] are filled right now. The past week gives an average of 0 players.
How does DE/GER Seelenernterinsel [PVE] rank against other Rust servers?
Over the last seven days, DE/GER Seelenernterinsel [PVE] is #15,915 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on DE/GER Seelenernterinsel [PVE]?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on DE/GER Seelenernterinsel [PVE]?
Too few wipes are on record for DE/GER Seelenernterinsel [PVE] to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 2 hours is how long the present world has lasted.
Server details
Is DE/GER Seelenernterinsel [PVE] online, and how reliable is it?
Right now DE/GER Seelenernterinsel [PVE] is up and online. Based on reported uptime, the last restart was roughly 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of DE/GER Seelenernterinsel [PVE]: does it run smoothly?
In the last 48 hours, average server fps was 59, and it never dropped below 59. The highest entity count was 111,616, including buildings, deployables and everything else. Memory use reached 4,330 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does DE/GER Seelenernterinsel [PVE] run?
Rust network protocol 2634 and build 167781 on Windows is what DE/GER Seelenernterinsel [PVE] runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is DE/GER Seelenernterinsel [PVE] located?
No region tag is published by DE/GER Seelenernterinsel [PVE], but its name points to Europe. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 31.214.245.55:28015 is its address.
Lists and tags
Which When Is Wipe lists include DE/GER Seelenernterinsel [PVE]? And filters?
The When Is Wipe lists DE/GER Seelenernterinsel [PVE] fits are: EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on DE/GER Seelenernterinsel [PVE] mean?
gmrust (Game mode): This server runs standard Rust survival; mp24 (Max players): The server holds 24 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): This server runs Carbon for plugins are the tags DE/GER Seelenernterinsel [PVE] publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does DE/GER Seelenernterinsel [PVE] enforce? And settings?
The name of DE/GER Seelenernterinsel [PVE] does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does DE/GER Seelenernterinsel [PVE] run?
A procedural map, size 4,500 with seed 397959291, is used by DE/GER Seelenernterinsel [PVE]; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join DE/GER Seelenernterinsel [PVE]?
Open Rust, press F1, and type client.connect 31.214.245.55:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp24,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp24- Max players The server holds 24 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.