Development (QP) [07.10]
EU 31.43.146.212:31000 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 11:04 UTC, in 6d 14h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Development (QP) [07.10]?
At present Development (QP) [07.10] shows as offline; its last appearance was 7 days 8 hours ago. A seven-day average of 1 players, with a peak of 1.
How does Development (QP) [07.10] rank against other Rust servers?
Over the last seven days, Development (QP) [07.10] is #14,622 for player hours globally and #2,411 in Europe, placing it in the top 66% of ranked servers.
Wipe schedule
What is the wipe schedule on Development (QP) [07.10]?
The next wipe for Development (QP) [07.10] is estimated from weekly: 7 days after its last wipe. Wednesday 21 October at 11:04 UTC is when its next wipe is due. The map has been running for 7 days 9 hours. The tags state a weekly wipe schedule.
Server details
Is Development (QP) [07.10] online, and how reliable is it?
Right now Development (QP) [07.10] is offline, with the most recent sighting 7 days 8 hours ago. 0 of 144 hours were online in the last 6 full days, 0% uptime. The earliest record When Is Wipe has is 7 October 2026.
Which version of Rust does Development (QP) [07.10] run?
The Rust version for Development (QP) [07.10] is network protocol 2634 and build 166652, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Development (QP) [07.10] located?
In Europe, Development (QP) [07.10] lists itself with its EU tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.43.146.212:31000.
Tags, lists
Which When Is Wipe lists include Development (QP) [07.10]? And filters?
These When Is Wipe lists include Development (QP) [07.10]: EU Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on Development (QP) [07.10] mean?
These are the tags Development (QP) [07.10] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): Slot count: 6; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^w (Weekly): The server wipes each week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Development (QP) [07.10] enforce? And settings?
Development (QP) [07.10]'s name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Development (QP) [07.10] run?
The map on Development (QP) [07.10] is procedural, created by the game.
How to join
How do I join Development (QP) [07.10]?
Open Rust, press F1, and type client.connect 31.43.146.212:31000 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp6,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp6- Max players Slot count: 6.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly The server wipes each week.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.