RustyPixel
37.153.157.37:28025 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustyPixel?
Currently RustyPixel is offline, having last been seen 24 days 16 hours ago.
How does RustyPixel rank against other Rust servers?
Over the last seven days, RustyPixel is #15,498 for player hours, placing it in the top 68% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustyPixel?
The rhythm of RustyPixel cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 56 days 7 hours ago the current world was made.
Server
Is RustyPixel online, and how reliable is it?
Right now RustyPixel is offline, with the most recent sighting 24 days 16 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does RustyPixel run?
The Rust version for RustyPixel is network protocol 2632 and build 161125, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustyPixel located?
No region is published by RustyPixel. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 37.153.157.37:28025 is its address.
Tags, lists
Which When Is Wipe lists include RustyPixel? And filters?
These When Is Wipe lists include RustyPixel: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustyPixel mean?
The game's server browser reads the tags RustyPixel publishes: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): Capacity is 30 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): The server runs game protocol 2632; a version mismatch blocks joining; cs161125 (Build): Build 161125; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RustyPixel enforce? And settings?
RustyPixel's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does RustyPixel run?
A procedural map, size 3,500 with seed 889320477, is used by RustyPixel; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustyPixel?
Press F1 in Rust and enter client.connect 37.153.157.37:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp30,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players Capacity is 30 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol The server runs game protocol 2632; a version mismatch blocks joining.
cs161125- Build Build 161125.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.