sliv staging
37.153.36.135:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 08:14 UTC 14d ago | 1 | – | running | 1 |
| Fri 25 Sep, 07:33 UTC 19d ago | 1 | held half | 5 days | 1 |
| Thu 24 Sep, 18:08 UTC 20d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is sliv staging?
At present sliv staging shows as offline; its last appearance was 12 hours ago. For the last seven days the mean was 0 players; the highest count was 1.
How does sliv staging rank against other Rust servers?
By player hours over the last seven days, sliv staging ranks #13,642 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What does wipe day look like on sliv staging?
The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on sliv staging?
No next wipe can be predicted for sliv staging, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 14 days 12 hours is how long the present world has lasted.
Server
Is sliv staging online, and how reliable is it?
Live status for sliv staging: offline, last seen 12 hours ago. It reports an uptime that puts the last restart at about 15 minutes ago. 3 of 168 hours were online in the last 7 full days, 2% uptime. The earliest record When Is Wipe has is 22 September 2026.
Performance of sliv staging: does it run smoothly?
Over the past 48 hours, it averaged 238 server fps, with a minimum of 238. Buildings, deployables and other world objects pushed the entity count as high as 54,000. Memory use reached 862 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does sliv staging run?
On sliv staging, the Rust version is network protocol 2635 and build 167907 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is sliv staging located?
For sliv staging, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 37.153.36.135:28015 is its address.
Tags, lists
Which When Is Wipe lists include sliv staging? And filters?
Community Rust servers are the When Is Wipe lists that sliv staging fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on sliv staging mean?
gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Capacity is 15 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs167907 (Build): The game build is 167907; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags sliv staging publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does sliv staging enforce? And settings?
sliv staging's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does sliv staging run?
A procedural map, size 3,250 with seed 1, is used by sliv staging; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join sliv staging?
Press F1 in Rust and enter client.connect 37.153.36.135:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2635,gmrust,cs167907,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players Capacity is 15 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2635- Protocol Your game version has to be on protocol 2635 to connect.
cs167907- Build The game build is 167907.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.