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When Is Wipe

73,412 players on 11,696 servers

Offline #13,642

sliv staging

37.153.36.135:28015 checked 12h ago

Players

Now0/15
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123407:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:14 UTC 14d ago 1 – running 1
Fri 25 Sep, 07:33 UTC 19d ago 1 held half 5 days 1
Thu 24 Sep, 18:08 UTC 20d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
427/500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average
350/400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average
297/325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average
331/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
46/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
317/450

Quick answers

from the figures on this page

Population

How busy is sliv staging?

At present sliv staging shows as offline; its last appearance was 12 hours ago. For the last seven days the mean was 0 players; the highest count was 1.

How does sliv staging rank against other Rust servers?

By player hours over the last seven days, sliv staging ranks #13,642 worldwide and sits in the top 61% of all ranked servers.

Wipe times

What does wipe day look like on sliv staging?

The busiest points of its recent wipes drew 1 players on average. The crowd reaches its peak 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on sliv staging?

No next wipe can be predicted for sliv staging, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 14 days 12 hours is how long the present world has lasted.

Server

Is sliv staging online, and how reliable is it?

Live status for sliv staging: offline, last seen 12 hours ago. It reports an uptime that puts the last restart at about 15 minutes ago. 3 of 168 hours were online in the last 7 full days, 2% uptime. The earliest record When Is Wipe has is 22 September 2026.

Performance of sliv staging: does it run smoothly?

Over the past 48 hours, it averaged 238 server fps, with a minimum of 238. Buildings, deployables and other world objects pushed the entity count as high as 54,000. Memory use reached 862 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does sliv staging run?

On sliv staging, the Rust version is network protocol 2635 and build 167907 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is sliv staging located?

For sliv staging, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 37.153.36.135:28015 is its address.

Tags, lists

Which When Is Wipe lists include sliv staging? And filters?

Community Rust servers are the When Is Wipe lists that sliv staging fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on sliv staging mean?

gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Capacity is 15 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2635 (Protocol): Your game version has to be on protocol 2635 to connect; cs167907 (Build): The game build is 167907; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags sliv staging publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does sliv staging enforce? And settings?

sliv staging's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is on.

Which map does sliv staging run?

A procedural map, size 3,250 with seed 1, is used by sliv staging; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join sliv staging?

Press F1 in Rust and enter client.connect 37.153.36.135:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs167907,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players Capacity is 15 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2635
Protocol Your game version has to be on protocol 2635 to connect.
cs167907
Build The game build is 167907.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.