Skip to the content
When Is Wipe

33,084 players on 11,473 servers

Online #14,101

A-42 | Development

EU 37.187.135.158:29015 checked 7m ago

moddedcarbon

Players

Now0/42
Peak, 48 hours–
7-day average0
7-day peak2
AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
13.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:52 UTC 3d ago 2 – running 0
Thu 1 Oct, 20:03 UTCFW 13d ago 0 – 9.8 days 0
Mon 14 Sep, 14:01 UTC 30d ago 1 halved by day 2 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
32/999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 32 on average
9/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 27 on average
2/100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average
11/150
ShockRust | Build ОбновлениеEU · no group limit · 8 on average
1/50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average
4/50

Quick answers

from the figures on this page

Player counts

How busy is A-42 | Development?

The current population of A-42 | Development is 0 out of 42 slots. For the last seven days the mean was 0 players; the highest count was 2.

How does A-42 | Development rank against other Rust servers?

By player hours over the last seven days, A-42 | Development ranks #14,101 worldwide and #2,388 in Europe, sitting in the top 64% of all ranked servers.

Wipe times

What does wipe day look like on A-42 | Development?

Its recent wipes drew an average busiest crowd of 1 players. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.

What is the wipe schedule on A-42 | Development?

With no regular pattern, A-42 | Development wipes at irregular times, so no next wipe can be predicted. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 13 hours ago the current world was made.

Server

Is A-42 | Development online, and how reliable is it?

Live status for A-42 | Development: online. Based on reported uptime, the last restart was roughly 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of A-42 | Development: does it run smoothly?

Over the past 48 hours, it averaged 144 server fps, with a minimum of 141. At its peak it held 32,738 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,314 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A-42 | Development run?

On A-42 | Development, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.

Where is A-42 | Development located?

Its EU tag puts A-42 | Development in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.187.135.158:29015.

Lists and tags

Which When Is Wipe lists include A-42 | Development? And filters?

These When Is Wipe lists include A-42 | Development: EU Rust servers, Best modded Rust servers, Top Rust aim training servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A-42 | Development mean?

These are the tags A-42 | Development publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp42 (Max players): The server holds 42 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^c (Creative): Creative: no gathering, free building; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP drills, with weapons and gear handed over; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does A-42 | Development enforce? And settings?

A-42 | Development's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is minigames & battle royale, parkour and arenas, Bedwars, battle royale. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.

Which map does A-42 | Development run?

The map on A-42 | Development is procedural, size 6,000, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

Join

How do I join A-42 | Development?

Open Rust, press F1, and type client.connect 37.187.135.158:29015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://discord.com/invite/TQsD4Nh2SX is its site.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2634,^z,^y,^c,^e,^d,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is a vanilla survival server.
mp42
Max players The server holds 42 players.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Creative: no gathering, free building.
^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Aim and PvP drills, with weapons and gear handed over.

Mods and access

^z
Modded Plugins or modified settings put this server in the Modded section.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.