Testing server
EU 37.187.28.4:28023 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 02:15 UTC, in 4d 1h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Testing server?
Testing server is holding 0 of its 9 slots at the moment. Averaged over the past week: 0 players.
How does Testing server rank against other Rust servers?
Over the last seven days, Testing server is #15,977 for player hours globally and #2,522 in Europe, placing it in the top 71% of ranked servers. It sits at #633 in the quad group.
Wipe times
What is the wipe schedule on Testing server?
An estimate from weekly: 7 days after its last wipe gives the next wipe for Testing server. Sunday 18 October at 02:15 UTC is when its next wipe is due. 9 days 22 hours is how long the present world has lasted. The tags state a weekly wipe schedule.
Server details
Is Testing server online, and how reliable is it?
Right now Testing server is up and online. It reports an uptime that puts the last restart at about 9 days 20 hours ago. In the last 7 full days, it was up for 144 of 168 hours, or 86% of the time. Its first appearance in When Is Wipe data was 4 October 2026.
Performance of Testing server: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 30. At its peak it held 3,047 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 1,706 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Testing server run?
On Testing server, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Testing server located?
With its EU tag, Testing server lists itself in Europe. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 37.187.28.4:28023 is its address.
Tags, lists
Who runs Testing server?
The slimi.lt hostname Testing server publishes is not used by any other server we track.
Which When Is Wipe lists include Testing server? And filters?
The When Is Wipe lists Testing server fits are: EU Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on Testing server mean?
gmrust (Game mode): Standard survival is the game mode; mp9 (Max players): Capacity is 9 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it sits under Europe are the tags Testing server publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Testing server enforce? And settings?
The name of Testing server does not state a gather rate. The maximum group size is 4 players, under quad. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. Anti-cheat VAC from Valve is on.
Which map does Testing server run?
The map on Testing server is procedural, size 1,000, seed 1234, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Testing server?
Open Rust, press F1, and type client.connect 37.187.28.4:28023 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp9,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166652,ts4
Game
gmrust- Game mode Standard survival is the game mode.
mp9- Max players Capacity is 9 slots.
ts4- Group limit Teams are capped at 4.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly The server wipes each week.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.