Jimmy's Test Server
37.19.200.148:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Jimmy's Test Server?
Currently Jimmy's Test Server is offline, having last been seen 25 days 21 hours ago.
How does Jimmy's Test Server rank against other Rust servers?
For player hours in the last seven days, Jimmy's Test Server holds rank #13,980 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Jimmy's Test Server?
The rhythm of Jimmy's Test Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 40 days 2 hours is how long the present world has lasted.
Server
Is Jimmy's Test Server online, and how reliable is it?
Live status for Jimmy's Test Server: offline, last seen 25 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 17 September 2026.
Which version of Rust does Jimmy's Test Server run?
Rust network protocol 2633 and build 162929 on Windows is what Jimmy's Test Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Jimmy's Test Server located?
There is no region published for Jimmy's Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 37.19.200.148:28015.
Lists and tags
Which When Is Wipe lists include Jimmy's Test Server? And filters?
Community Rust servers are the When Is Wipe lists that Jimmy's Test Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Jimmy's Test Server mean?
These are the tags Jimmy's Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Jimmy's Test Server enforce? And settings?
The name of Jimmy's Test Server does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is off.
Which map does Jimmy's Test Server run?
The map on Jimmy's Test Server is procedural, created by the game.
Join
How do I join Jimmy's Test Server?
Press F1 in Rust and enter client.connect 37.19.200.148:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs162929- Build The game build is 162929.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.