TestPvp X10
37.192.174.169:28002 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 00:11 UTC, in 19h. Its weekly schedule tag · low confidence
- usual gap
- 6.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 19hThu 15 Oct, 00:11 UTC
- 7d 19hThu 22 Oct, 00:11 UTC
- 14d 19hThu 29 Oct, 00:11 UTC
- 22d 13hThu 5 Nov, 19:00 UTCFW
- 28d 19hThu 12 Nov, 00:11 UTC
- 35d 19hThu 19 Nov, 00:11 UTC
- 42d 19hThu 26 Nov, 00:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:11 UTC 6d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:14 UTCFW 12d ago | 1 | halved by day 1 | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TestPvp X10?
0 of 100 slots on TestPvp X10 are filled right now. A seven-day average of 0 players, with a peak of 3. The busiest time in the last 48 hours was 08:00 UTC, when the average was 0 players.
How does TestPvp X10 rank against other Rust servers?
For player hours in the last seven days, TestPvp X10 holds rank #7,659 and is in the top 34% of all ranked servers.
Wipe schedule
What does wipe day look like on TestPvp X10?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 12 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on TestPvp X10?
The schedule of TestPvp X10 cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Thursday 15 October at 00:11 UTC is when its next wipe is due. 6 days 4 hours ago the current world was made. The tags state a weekly wipe schedule.
Server
Is TestPvp X10 online, and how reliable is it?
TestPvp X10 is online at the moment. It reports an uptime that puts the last restart at about 3 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 15 September 2026.
Performance of TestPvp X10: does it run smoothly?
The last 48 hours saw an average of 69 server fps and a low of 62. Buildings, deployables and other world objects pushed the entity count as high as 68,311. The peak memory usage was 2,072 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does TestPvp X10 run?
On TestPvp X10, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TestPvp X10 located?
For TestPvp X10, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 37.192.174.169:28002.
Lists and tags
Which When Is Wipe lists include TestPvp X10? And filters?
These When Is Wipe lists include TestPvp X10: 10x Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
What do the server tags on TestPvp X10 mean?
The game's server browser reads the tags TestPvp X10 publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): Weekly wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does TestPvp X10 enforce? And settings?
TestPvp X10's name says it: 10x gather. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. VAC is on.
Which map does TestPvp X10 run?
TestPvp X10 runs a procedural map of size 3,500 with seed 909457518, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join TestPvp X10?
Open Rust, press F1, and type client.connect 37.192.174.169:28002 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players The server holds 100 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly Weekly wipes.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.