My Staging Server
37.218.211.201:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My Staging Server?
At present My Staging Server shows as offline; its last appearance was 23 days 2 hours ago.
How does My Staging Server rank against other Rust servers?
Over the last seven days, My Staging Server is #15,426 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on My Staging Server?
Its rhythm is not yet clear from the wipes of My Staging Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 23 days 2 hours ago the current world was made.
Server
Is My Staging Server online, and how reliable is it?
The server My Staging Server is offline as of the latest check; last seen 23 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 20 September 2026.
Which version of Rust does My Staging Server run?
The Rust version for My Staging Server is network protocol 2633 and build 164924, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is My Staging Server located?
There is no region published for My Staging Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 37.218.211.201:28015 is its address.
Tags, lists
Which When Is Wipe lists include My Staging Server? And filters?
These When Is Wipe lists include My Staging Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Staging Server mean?
The game's server browser reads the tags My Staging Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164924 (Build): The game build is 164924; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does My Staging Server enforce? And settings?
My Staging Server's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does My Staging Server run?
The map on My Staging Server is procedural, created by the game.
How to join
How do I join My Staging Server?
Open Rust, press F1, and type client.connect 37.218.211.201:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164924,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164924- Build The game build is 164924.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.