Local Rust Dev
37.22.76.136:28015 checked 30m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Rust Dev?
At present Local Rust Dev shows as offline; its last appearance was 30 minutes ago. The past week gives an average of 0 players.
How does Local Rust Dev rank against other Rust servers?
By player hours over the last seven days, Local Rust Dev ranks #15,894 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Rust Dev?
Too few wipes are on record for Local Rust Dev to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 24 hours.
Server
Is Local Rust Dev online, and how reliable is it?
Right now Local Rust Dev is offline, with the most recent sighting 30 minutes ago. Its first appearance in When Is Wipe data was 15 October 2026.
Which version of Rust does Local Rust Dev run?
Rust network protocol 2634 and build 167781 on Windows is what Local Rust Dev runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Rust Dev located?
There is no region published for Local Rust Dev. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 37.22.76.136:28015.
Lists and tags
Which When Is Wipe lists include Local Rust Dev? And filters?
These When Is Wipe lists include Local Rust Dev: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Local Rust Dev mean?
These are the tags Local Rust Dev publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Local Rust Dev enforce? And settings?
No gather rate appears in Local Rust Dev's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is on.
Which map does Local Rust Dev run?
A procedural map, made by the game, is used by Local Rust Dev.
How to join
How do I join Local Rust Dev?
Press F1 in Rust and enter client.connect 37.22.76.136:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.