Core Community | Island Build & Symmetry
37.230.230.66:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:51 UTC 2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Core Community | Island Build & Symmetry?
At present Core Community | Island Build & Symmetry shows as offline; its last appearance was 25 hours ago. A seven-day average of 1 players, with a peak of 1. The busiest time in the last 48 hours was 20:00 UTC, when the average was 1 players.
How does Core Community | Island Build & Symmetry rank against other Rust servers?
Over the last seven days, Core Community | Island Build & Symmetry is #5,657 for player hours, placing it in the top 26% of ranked servers globally.
Wipe schedule
What does wipe day look like on Core Community | Island Build & Symmetry?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Core Community | Island Build & Symmetry?
Its rhythm is not yet clear from the wipes of Core Community | Island Build & Symmetry on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 7 hours ago the current world was made.
Server
Is Core Community | Island Build & Symmetry online, and how reliable is it?
Live status for Core Community | Island Build & Symmetry: offline, last seen 25 hours ago. 55 of 96 hours were online in the last 4 full days, 57% uptime. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does Core Community | Island Build & Symmetry run?
On Core Community | Island Build & Symmetry, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Core Community | Island Build & Symmetry located?
There is no region published for Core Community | Island Build & Symmetry. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 37.230.230.66:28015.
Lists and tags
Which When Is Wipe lists include Core Community | Island Build & Symmetry? And filters?
These When Is Wipe lists include Core Community | Island Build & Symmetry: Best modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Core Community | Island Build & Symmetry mean?
These are the tags Core Community | Island Build & Symmetry publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Core Community | Island Build & Symmetry enforce? And settings?
Core Community | Island Build & Symmetry's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
How to join
How do I join Core Community | Island Build & Symmetry?
Press F1 in Rust and enter client.connect 37.230.230.66:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.