nameserver
37.29.40.22:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC 11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
Currently nameserver is offline, having last been seen 6 days 20 hours ago. A seven-day average of 1 players, with a peak of 3.
How does nameserver rank against other Rust servers?
For player hours in the last seven days, nameserver holds rank #11,715 and is in the top 52% of all ranked servers.
Wipe times
What is the wipe schedule on nameserver?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 21 hours.
Server
Is nameserver online, and how reliable is it?
The server nameserver is offline as of the latest check; last seen 6 days 20 hours ago. In the last 7 full days, it was up for 2 of 168 hours, or 1% of the time. The earliest record When Is Wipe has is 22 September 2026.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Joining needs the same protocol version; Steam handles that update for you.
Where is nameserver located?
There is no region published for nameserver. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 37.29.40.22:28015.
Lists and tags
Which When Is Wipe lists include nameserver? And filters?
These When Is Wipe lists include nameserver: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Capacity is 15 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does nameserver enforce? And settings?
The name of nameserver does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. VAC is on.
Which map does nameserver run?
A procedural map, made by the game, is used by nameserver.
How to join
How do I join nameserver?
Press F1 in Rust and enter client.connect 37.29.40.22:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Capacity is 15 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.