nameserver
37.29.88.12:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC 11d ago | – | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
At present nameserver shows as offline; its last appearance was 7 days 16 hours ago.
How does nameserver rank against other Rust servers?
For player hours in the last seven days, nameserver holds rank #12,187 and is in the top 54% of all ranked servers.
Wipe times
What is the wipe schedule on nameserver?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 22 hours is how long the present world has lasted.
Server
Is nameserver online, and how reliable is it?
Live status for nameserver: offline, last seen 7 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 22 September 2026.
Which version of Rust does nameserver run?
The Rust version for nameserver is network protocol 2634 and build 166494, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is nameserver located?
For nameserver, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 37.29.88.12:28015.
Tags, lists
Which When Is Wipe lists include nameserver? And filters?
Community Rust servers are the When Is Wipe lists that nameserver fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
These are the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Capacity is 15 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does nameserver enforce? And settings?
nameserver's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does nameserver run?
nameserver uses a procedural map from the game's generator.
Join
How do I join nameserver?
Open Rust, press F1, and type client.connect 37.29.88.12:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Capacity is 15 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build The game build is 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.