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When Is Wipe

71,012 players on 11,611 servers

Offline #15,412

RustFightScenario dev

37.65.175.124:28015 checked 25d ago

Players

Now0/4
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
563/575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average
359/375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
149/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average
330/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
44/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average
312/375

Quick answers

from the figures on this page

Population

How busy is RustFightScenario dev?

Currently RustFightScenario dev is offline, having last been seen 25 days ago.

How does RustFightScenario dev rank against other Rust servers?

By player hours over the last seven days, RustFightScenario dev ranks #15,412 worldwide and sits in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on RustFightScenario dev?

Its rhythm is not yet clear from the wipes of RustFightScenario dev on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 39 days 11 hours is how long the present world has lasted.

Server details

Is RustFightScenario dev online, and how reliable is it?

Live status for RustFightScenario dev: offline, last seen 25 days ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 19 September 2026.

Which version of Rust does RustFightScenario dev run?

On RustFightScenario dev, the Rust version is network protocol 2633 and build 163207 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is RustFightScenario dev located?

There is no region published for RustFightScenario dev. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 37.65.175.124:28015 is its address.

Tags, lists

Which When Is Wipe lists include RustFightScenario dev? And filters?

These When Is Wipe lists include RustFightScenario dev: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustFightScenario dev mean?

These are the tags RustFightScenario dev publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163207 (Build): The game build is 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does RustFightScenario dev enforce? And settings?

The name of RustFightScenario dev does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.

Which map does RustFightScenario dev run?

A procedural map, made by the game, is used by RustFightScenario dev.

Join

How do I join RustFightScenario dev?

Press F1 in Rust and enter client.connect 37.65.175.124:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Capacity is 4 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2633
Protocol Protocol 2633: to join, your game must match this version.
cs163207
Build The game build is 163207.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.