DAAVID CUSTOM BUILD TEST SERVER
EU 37.82.121.81:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DAAVID CUSTOM BUILD TEST SERVER?
Right now DAAVID CUSTOM BUILD TEST SERVER is offline; the last sighting was 29 days 3 hours ago.
How does DAAVID CUSTOM BUILD TEST SERVER rank against other Rust servers?
Over the last seven days, DAAVID CUSTOM BUILD TEST SERVER is #15,025 for player hours globally and #2,485 in Europe, placing it in the top – of ranked servers.
Wipe times
What is the wipe schedule on DAAVID CUSTOM BUILD TEST SERVER?
Too few wipes are on record for DAAVID CUSTOM BUILD TEST SERVER to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 30 days 5 hours is how long the present world has lasted.
Server
Is DAAVID CUSTOM BUILD TEST SERVER online, and how reliable is it?
Live status for DAAVID CUSTOM BUILD TEST SERVER: offline, last seen 29 days 3 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 14 September 2026.
Which version of Rust does DAAVID CUSTOM BUILD TEST SERVER run?
Rust network protocol 2633 and build 163794 on Windows is what DAAVID CUSTOM BUILD TEST SERVER runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is DAAVID CUSTOM BUILD TEST SERVER located?
Its EU tag puts DAAVID CUSTOM BUILD TEST SERVER in Europe, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 37.82.121.81:28015.
Lists and tags
Which When Is Wipe lists include DAAVID CUSTOM BUILD TEST SERVER? And filters?
The When Is Wipe lists DAAVID CUSTOM BUILD TEST SERVER fits are: EU Rust servers, Best modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DAAVID CUSTOM BUILD TEST SERVER mean?
gmrust (Game mode): This server runs standard Rust survival; mp67 (Max players): Capacity is 67 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): Build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^c (Creative): Creative: no gathering, free building; ^k (Build server): Practise base building and test designs here; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): In the server browser it sits under Europe are the tags DAAVID CUSTOM BUILD TEST SERVER publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does DAAVID CUSTOM BUILD TEST SERVER enforce? And settings?
No gather rate appears in DAAVID CUSTOM BUILD TEST SERVER's name. Under the default setting, groups are limited to 8 players. no gathering: sandbox building only That is the game mode: build & creative. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Join
How do I join DAAVID CUSTOM BUILD TEST SERVER?
Press F1 in Rust and enter client.connect 37.82.121.81:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp67,ptrak,$r?,v2633,^c,^k,EU,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp67- Max players Capacity is 67 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build Build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Gameplay
^c- Creative Creative: no gathering, free building.
^k- Build server Practise base building and test designs here.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.